WORKBENCH / INDEPENDENT GAME TOOLS
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STATION WORKBENCH / CALCULATORS

Water Calculator

Plan water blends for Probably Stolen with weighted purity, target-volume calculations and theoretical costs.

General mixing arithmetic. The starting volumes are a math example. Probably Stolen contaminants, filters and 1.0 quality thresholds are not modeled.
01 / INPUT

Build your blend

01Water source 1
02Water source 2

Leave unknown costs blank. Enter 0 only when the water is free.

Reach a target purity

02 / RESULT

Blend analysis

Theoretical purity
50%

Numerical band: 50–<80% · Not a game quality grade

Total volume
20L
Total input cost
—cr
Pure component
10L
Cost per liter
—cr
TARGET 90%
Additional water needed
80L

Assumes no loss, reaction or volume change.

Total cost at target
—cr
Show the math

P = Σ(volume × purity) / Σ(volume)

x = V × (target − P) / (added purity − target)

Purity is treated as a volume fraction. Unknown prices remain unknown. Display values are rounded; calculations use full precision.

03 / COMPARE

Compare saved blends

Save a blend to compare volume, purity and total cost here.

Compare like-for-like volumes and targets. Saved scenarios live only in this browser.